Terrence M. Cronin
Game Designer
Dog's Triumphant Return (PC) THE SOURCE ENGINE - 8 WEEKS
Gameplay Design / Level Design / Scripting
Responsibilities:
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Replaced traditional Half Life 2 gameplay with 3rd person “Brawler” gameplay
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Scripted three new attack moves including a forward attack (punch), area of effect attack (ground pound), and the ability to throw cars at your enemies
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Designed a new player health system for players new avatar, Dog that incorporates an absorption shield
Created in Hammer, Dog's Triumphant Return is a Single Player mini-level that gives players control of Dog and pits them against a massive onslaught of Combine Forces. Players unleash Dog's devastation using any one of Dog's three unique abilities, Punch, AOE Ground Pound or Car/APC throw that acts like a grenade. Dog is an adored character from the Half-Life universe and I wanted to show that I can prototype gameplay that fulfills this fantasy.